Home
   What is
   Shadowbane?

   Getting Started 
   Game Info 
   Play for Free
   Downloads
   Contact Us


   Current News
   Archived News
   Development
   Submit News


   Forums
      - News
      - General
      - Dev Corner
      - Advocates
      - Player Guides
      - Golden Lion
      - Tech Support
      - Workshop
   Server Forums
      - Malog
      - Saedron
      - Thurin
      - Test Server


   Featured Images
   Screenshots
   Downloads
   IRC Chat
   Comics
   Fan Sites


   Char Creation
   Char Development
   Races
   Classes
   Professions
   Disciplines
   Starting Traits
   Details


   Servers
   Loreplay
   Alchemy
   Guilds
   Battlefield Alliances
   Game of Realms
   Realm & Rulership
   Taxation
   Resource System
   Divine Favor
   Siege Spires
   Hot Zones


   Gameplay Changes
   Test Server
   Sys Requirements
   Video Settings
   Interface
   Chat Filters
   Siege Limits
   Winback Program


   The Legend
   Introduction
   to the Lore

   Pantheon
   Heroes
   Library
   Artifacts
   City Buildings



Feedback

Screenshots

Technical Support

The Legend

Product Site
 
  Guild Types  
 
 The Wizard's Conclave 

Preferred Races:  None
Preferred Classes:  Channeler
Mage
Warlock
Wizard
Guild Hall:  Wizard's Tower
Guild Ranks:  Apprentice
Neophyte
Adeptus Minor
Adeptus Major
Magus1
High Magus2
Archmagus2
Overview:  Aloof colleges of lore and magic, struggling to uncover lost secrets.

Narrative:  Long before the rise of the Sons of Man, the ancient elves of the Deathless Empire were the first to discover the power of Lore and the ways of magic untold millennia ago. The great Elvish magi met in conclave and established a great university of the arcane arts, with libraries, workrooms, and vast laboratories. The original school has long since been destroyed, but the branches of the Conclave have endured, and magi join it seeking mastery to this day. The original Elvish masters have, over the ages, welcomed masters of other races into their ranks: regardless of the tide of history and animosity in the world outside, all within the Conclave set aside their differences in the pursuit of power and knowledge. Healers also come into the Conclave, walking the same paths of power as some magi. The directors of the Conclave hold firmly aloof from the transitory politics of the World, keeping the organization grounded in its studies. Many of the lesser members have much more worldly ambitions, however.

1 Denotes that only a Guild Leader that controls a City-State (or higher) can obtain this rank.
2 Denotes that only a Guild Leader who controls a Nation can obtain this rank.
 





Amazon Temple
Barbarian Clan
Church of the All-Father
Dwarf Hold
High Court
Mercenary Band
Military Legion
Noble House
Ranger's Brotherhood
Temple of the Cleansing Flame
Thieves' Band
Virakt
Wizard's Conclave


Copyright © 2000 - 2002 Wolfpack Studios, Inc. and
Ubisoft, Inc. All rights reserved.
Wolfpack Studios, Inc. Ubisoft