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  Staff Powers  
 


Staff Powers

Bruise ( Staff )

Requires: Staff Skill ( 30 )
"Weapon Power Boost"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Staff weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • Fighter-Crusader( Granted Rank: Adept ( 15))
    • Attack Bonus: + 30%
    • Damage Dealt: + 15%
    • Stamina Cost: 4.85
  • Healer-Crusader( Granted Rank: Apprentice ( 10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 13%
    • Stamina Cost: 5.1
  • Healer-Druid( Granted Rank: Apprentice ( 10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 13%
    • Stamina Cost: 5.1
  • All Other Fighters( Granted Rank: Grand Master (10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 13%
    • Stamina Cost: 5.1
  • All Other Healers( Granted Rank: Grand Master (5))
    • Attack Bonus: + 22%
    • Damage Dealt: + 11%
    • Stamina Cost: 5.35
  • Fighter-Ranger( Granted Rank: Journeyman ( 20))
    • Attack Bonus: + 34%
    • Damage Dealt: + 17%
    • Stamina Cost: 4.6
  • Rogue-Ranger( Granted Rank: Adept ( 15))
    • Attack Bonus: + 30%
    • Damage Dealt: + 15%
    • Stamina Cost: 4.85
  • Fighter-Warlock( Granted Rank: Grand Master ( 40))
    • Attack Bonus: + 50%
    • Damage Dealt: + 25%
    • Stamina Cost: 3.6
  • Other Warlocks (Mage) ( Granted Rank: Proficient(30) )
    • Attack Bonus: + 42%
    • Damage Dealt: + 21%
    • Stamina Cost: 4.1
  • Fighter-Warrior( Granted Rank: Grand Master ( 40))
    • Attack Bonus: + 50%
    • Damage Dealt: + 25%
    • Stamina Cost: 3.6
  • All Other Rogues( Granted Rank: Grand Master (5))
    • Attack Bonus: + 22%
    • Damage Dealt: + 11%
    • Stamina Cost: 5.35

 

Bludgeon ( Staff )

Requires: Staff Skill ( 45 )
"Weapon Power and Stun"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Staff weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 4 ( Beginner)
      • Casting Time: 0 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Removes Effect
        • Removes "Flight" Effect.
      • Applies Effect(s):
        • Duration: 6 seconds
        • Stackability: Cannot be stacked with other effects of type 'NoStun' (2)
        • Cannot be stunned
      • Applies Effect(s):
        • Duration: 2 seconds
        • Stackability: Cannot be stacked with other effects of type 'Stun' (0)
        • Target cannot move.
        • Target is stunned.
  • Fighter-Crusader( Granted Rank: Adept ( 15))
    • Attack Bonus: + 30%
    • Stamina Cost: 4.85
    • Durations: 6, 2
  • Healer-Crusader( Granted Rank: Apprentice ( 10))
    • Attack Bonus: + 26%
    • Stamina Cost: 5.1
    • Durations: 6, 2
  • Healer-Druid( Granted Rank: Apprentice ( 10))
    • Attack Bonus: + 26%
    • Stamina Cost: 5.1
    • Durations: 6, 2
  • All Other Fighters( Granted Rank: Grand Master (10))
    • Attack Bonus: + 26%
    • Stamina Cost: 5.1
    • Durations: 6, 2
  • All Other Healers( Granted Rank: Grand Master (5))
    • Attack Bonus: + 22%
    • Stamina Cost: 5.35
    • Durations: 6, 2
  • Fighter-Ranger( Granted Rank: Journeyman ( 20))
    • Attack Bonus: + 34%
    • Stamina Cost: 4.6
    • Durations: 6, 2
  • Rogue-Ranger( Granted Rank: Adept ( 15))
    • Attack Bonus: + 30%
    • Stamina Cost: 4.85
    • Durations: 6, 2
  • Fighter-Warlock( Granted Rank: Grand Master ( 40))
    • Attack Bonus: + 50%
    • Stamina Cost: 3.6
    • Durations: 6, 2
  • Other Warlocks (Mage) ( Granted Rank: Proficient(30) )
    • Attack Bonus: + 42%
    • Stamina Cost: 4.1
    • Durations: 6, 2
  • Fighter-Warrior( Granted Rank: Grand Master ( 40))
    • Attack Bonus: + 50%
    • Stamina Cost: 3.6
    • Durations: 6, 2
  • All Other Rogues( Granted Rank: Grand Master (5))
    • Attack Bonus: + 22%
    • Stamina Cost: 5.35
    • Durations: 6, 2

 

Upswing ( Staff )

Requires: Staff Skill ( 60 )
"Weapon Power and Hate Reducer"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Reduces Hate
  • Power User Requirements: Requires Staff weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 12 ( Neophyte)
      • Casting Time: 0.2 seconds
      • Reduces Hate
      • Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members.
  • Fighter-Crusader( Granted Rank: Adept ( 15))
    • Attack Bonus: + 30%
    • Damage Dealt: + 15%
    • Stamina Cost: 8.1
  • Healer-Crusader( Granted Rank: Apprentice ( 10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 13%
    • Stamina Cost: 8.5
  • Healer-Druid( Granted Rank: Apprentice ( 10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 13%
    • Stamina Cost: 8.5
  • All Other Fighters( Granted Rank: Grand Master (10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 13%
    • Stamina Cost: 8.5
  • All Other Healers( Granted Rank: Grand Master (5))
    • Attack Bonus: + 22%
    • Damage Dealt: + 11%
    • Stamina Cost: 8.9
  • Fighter-Ranger( Granted Rank: Journeyman ( 20))
    • Attack Bonus: + 34%
    • Damage Dealt: + 17%
    • Stamina Cost: 7.7
  • Rogue-Ranger( Granted Rank: Adept ( 15))
    • Attack Bonus: + 30%
    • Damage Dealt: + 15%
    • Stamina Cost: 8.1
  • Fighter-Warlock( Granted Rank: Grand Master ( 40))
    • Attack Bonus: + 50%
    • Damage Dealt: + 25%
    • Stamina Cost: 6.1
  • Other Warlocks (Mage) ( Granted Rank: Proficient(30) )
    • Attack Bonus: + 42%
    • Damage Dealt: + 21%
    • Stamina Cost: 6.9
  • Fighter-Warrior( Granted Rank: Grand Master ( 40))
    • Attack Bonus: + 50%
    • Damage Dealt: + 25%
    • Stamina Cost: 6.1
  • All Other Rogues( Granted Rank: Grand Master (5))
    • Attack Bonus: + 22%
    • Damage Dealt: + 11%
    • Stamina Cost: 8.9

 

Overhead Swing ( Staff )

Requires: Staff Skill ( 75 )
"Weapon Power and Taunt"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: High
  • Power User Requirements: Requires Staff weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 16 ( Adept)
      • Casting Time: 0.2 seconds
      • Generates Hate: High
      • Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members.
      • Applies Effect(s):
          No effect (has unnaturally high hate modifier)
  • Fighter-Crusader( Granted Rank: Adept ( 15))
    • Attack Bonus: + 44.3%
    • Stamina Cost: 8.1
  • Healer-Crusader( Granted Rank: Apprentice ( 10))
    • Attack Bonus: + 38.2%
    • Stamina Cost: 8.5
  • Healer-Druid( Granted Rank: Apprentice ( 10))
    • Attack Bonus: + 38.2%
    • Stamina Cost: 8.5
  • All Other Fighters( Granted Rank: Grand Master (10))
    • Attack Bonus: + 38.2%
    • Stamina Cost: 8.5
  • All Other Healers( Granted Rank: Grand Master (5))
    • Attack Bonus: + 32.1%
    • Stamina Cost: 8.9
  • Fighter-Ranger( Granted Rank: Journeyman ( 20))
    • Attack Bonus: + 50.4%
    • Stamina Cost: 7.7
  • Rogue-Ranger( Granted Rank: Adept ( 15))
    • Attack Bonus: + 44.3%
    • Stamina Cost: 8.1
  • Fighter-Warlock( Granted Rank: Grand Master ( 40))
    • Attack Bonus: + 74.8%
    • Stamina Cost: 6.1
  • Other Warlocks (Mage) ( Granted Rank: Proficient(30) )
    • Attack Bonus: + 62.6%
    • Stamina Cost: 6.9
  • Fighter-Warrior( Granted Rank: Grand Master ( 40))
    • Attack Bonus: + 74.8%
    • Stamina Cost: 6.1
  • All Other Rogues( Granted Rank: Grand Master (5))
    • Attack Bonus: + 32.1%
    • Stamina Cost: 8.9

 

Teeth Rattler ( Staff )

Requires: Staff Skill ( 90 )
"Weapon Power and Stun"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Staff weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 10 ( Apprentice)
      • Casting Time: 0 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Removes Effect
        • Removes "Flight" Effect.
      • Applies Effect(s):
        • Duration: 6.8 seconds
        • Stackability: Cannot be stacked with other effects of type 'NoStun' (2)
        • Cannot be stunned
      • Applies Effect(s):
        • Duration: 2.3 seconds
        • Stackability: Cannot be stacked with other effects of type 'Stun' (0)
        • Target cannot move.
        • Target is stunned.
  • Fighter-Crusader( Granted Rank: Adept ( 15))
    • Attack Bonus: + 44.3%
    • Damage Dealt: + 15%
    • Stamina Cost: 11.95
    • Durations: 7.2, 2.45
  • Healer-Crusader( Granted Rank: Apprentice ( 10))
    • Attack Bonus: + 38.2%
    • Damage Dealt: + 13%
    • Stamina Cost: 12.5
    • Durations: 6.8, 2.3
  • Healer-Druid( Granted Rank: Apprentice ( 10))
    • Attack Bonus: + 38.2%
    • Damage Dealt: + 13%
    • Stamina Cost: 12.5
    • Durations: 6.8, 2.3
  • All Other Fighters( Granted Rank: Grand Master (10))
    • Attack Bonus: + 38.2%
    • Damage Dealt: + 13%
    • Stamina Cost: 12.5
    • Durations: 6.8, 2.3
  • All Other Healers( Granted Rank: Grand Master (5))
    • Attack Bonus: + 32.1%
    • Damage Dealt: + 11%
    • Stamina Cost: 13.05
    • Durations: 6.4, 2.15
  • Fighter-Ranger( Granted Rank: Journeyman ( 20))
    • Attack Bonus: + 50.4%
    • Damage Dealt: + 17%
    • Stamina Cost: 11.4
    • Durations: 7.6, 2.6
  • Rogue-Ranger( Granted Rank: Adept ( 15))
    • Attack Bonus: + 44.3%
    • Damage Dealt: + 15%
    • Stamina Cost: 11.95
    • Durations: 7.2, 2.45
  • Fighter-Warlock( Granted Rank: Grand Master ( 40))
    • Attack Bonus: + 74.8%
    • Damage Dealt: + 25%
    • Stamina Cost: 9.2
    • Durations: 9.2, 3.2
  • Other Warlocks (Mage) ( Granted Rank: Proficient(30) )
    • Attack Bonus: + 62.6%
    • Damage Dealt: + 21%
    • Stamina Cost: 10.3
    • Durations: 8.4, 2.9
  • Fighter-Warrior( Granted Rank: Grand Master ( 40))
    • Attack Bonus: + 74.8%
    • Damage Dealt: + 25%
    • Stamina Cost: 9.2
    • Durations: 9.2, 3.2
  • All Other Rogues( Granted Rank: Grand Master (5))
    • Attack Bonus: + 32.1%
    • Damage Dealt: + 11%
    • Stamina Cost: 13.05
    • Durations: 6.4, 2.15

 

Hermit Strike ( Staff )

Requires: Staff Mastery Skill ( 30 )
"Weapon Power and Power Block"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Staff weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 12 ( Neophyte)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 5.2 seconds
        • Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0)
        • Target cannot cast spells or use powers.
  • Fighter-Crusader( Granted Rank: Adept ( 15))
    • Attack Bonus: + 30%
    • Damage Dealt: + 30%
    • Stamina Cost: 11.95
    • Duration: 5.5
  • Healer-Crusader( Granted Rank: Apprentice ( 10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 26%
    • Stamina Cost: 12.5
    • Duration: 5
  • Healer-Druid( Granted Rank: Apprentice ( 10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 26%
    • Stamina Cost: 12.5
    • Duration: 5
  • All Other Fighters( Granted Rank: Grand Master (10))
    • Attack Bonus: + 26%
    • Damage Dealt: + 26%
    • Stamina Cost: 12.5
    • Duration: 5
  • All Other Healers( Granted Rank: Grand Master (5))
    • Attack Bonus: + 22%
    • Damage Dealt: + 22%
    • Stamina Cost: 13.05
    • Duration: 4.5
  • Fighter-Ranger( Granted Rank: Journeyman ( 20))
    • Attack Bonus: + 34%
    • Damage Dealt: + 34%
    • Stamina Cost: 11.4
    • Duration: 6
  • Rogue-Ranger( Granted Rank: Adept ( 15))
    • Attack Bonus: + 30%
    • Damage Dealt: + 30%
    • Stamina Cost: 11.95
    • Duration: 5.5
  • Fighter-Warlock( Granted Rank: Grand Master ( 40))
    • Attack Bonus: + 50%
    • Damage Dealt: + 50%
    • Stamina Cost: 9.2
    • Duration: 8
  • Other Warlocks (Mage) ( Granted Rank: Proficient(30) )
    • Attack Bonus: + 42%
    • Damage Dealt: + 42%
    • Stamina Cost: 10.3
    • Duration: 7
  • Fighter-Warrior( Granted Rank: Grand Master ( 40))
    • Attack Bonus: + 50%
    • Damage Dealt: + 50%
    • Stamina Cost: 9.2
    • Duration: 8
  • All Other Rogues( Granted Rank: Grand Master (5))
    • Attack Bonus: + 22%
    • Damage Dealt: + 22%
    • Stamina Cost: 13.05
    • Duration: 4.5

 

Windmill Sweep ( Staff )

Requires: Staff Mastery Skill ( 40 )
"Weapon Power and Attack Speed Debuff"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Staff weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 20 ( Journeyman)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Applies Effect(s): (From Power Ranks 20 to 20)
        • Duration: 7.6 seconds
        • Stackability: Cannot be stacked with other effects of type 'AttackSpeedDeBuff' (0)
        • Delay Between Attacks: + 21%
  • Fighter-Crusader( Granted Rank: Adept ( 15))
    • Attack Bonus: + 59.45%
    • Damage Dealt: + 15%
    • Stamina Cost: 16.35
    • Duration: 6.95
  • Healer-Crusader( Granted Rank: Apprentice ( 10))
    • Attack Bonus: + 51.3%
    • Damage Dealt: + 13%
    • Stamina Cost: 17.1
    • Duration: 6.3
  • Healer-Druid( Granted Rank: Apprentice ( 10))
    • Attack Bonus: + 51.3%
    • Damage Dealt: + 13%
    • Stamina Cost: 17.1
    • Duration: 6.3
  • All Other Fighters( Granted Rank: Grand Master (10))
    • Attack Bonus: + 51.3%
    • Damage Dealt: + 13%
    • Stamina Cost: 17.1
    • Duration: 6.3
  • All Other Healers( Granted Rank: Grand Master (5))
    • Attack Bonus: + 43.15%
    • Damage Dealt: + 11%
    • Stamina Cost: 17.85
    • Duration: 5.65
  • Fighter-Ranger( Granted Rank: Journeyman ( 20))
    • Attack Bonus: + 67.6%
    • Damage Dealt: + 17%
    • Stamina Cost: 15.6
    • Duration: 7.6
  • Rogue-Ranger( Granted Rank: Adept ( 15))
    • Attack Bonus: + 59.45%
    • Damage Dealt: + 15%
    • Stamina Cost: 16.35
    • Duration: 6.95
  • Fighter-Warlock( Granted Rank: Grand Master ( 40))
    • Attack Bonus: + 100.2%
    • Damage Dealt: + 25%
    • Stamina Cost: 12.6
    • Duration: 10.2
  • Other Warlocks (Mage) ( Granted Rank: Proficient(30) )
    • Attack Bonus: + 83.9%
    • Damage Dealt: + 21%
    • Stamina Cost: 14.1
    • Duration: 8.9
  • Fighter-Warrior( Granted Rank: Grand Master ( 40))
    • Attack Bonus: + 100.2%
    • Damage Dealt: + 25%
    • Stamina Cost: 12.6
    • Duration: 10.2
  • All Other Rogues( Granted Rank: Grand Master (5))
    • Attack Bonus: + 43.15%
    • Damage Dealt: + 11%
    • Stamina Cost: 17.85
    • Duration: 5.65

 

Sheppard's Dance ( Staff )

Requires: Staff Mastery Skill ( 50 )
"Weapon Power and Attack Debuff"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Staff weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 15 ( Adept)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 20.7 seconds
        • Stackability: Cannot be stacked with other effects of type 'AttackValueDebuff' (0)
        • Attack Penalty: -16%
  • Fighter-Crusader( Granted Rank: Adept ( 15))
    • Attack Bonus: + 44.3%
    • Damage Dealt: + 30%
    • Stamina Cost: 16.35
    • Duration: 20.7
  • Healer-Crusader( Granted Rank: Apprentice ( 10))
    • Attack Bonus: + 38.2%
    • Damage Dealt: + 26%
    • Stamina Cost: 17.1
    • Duration: 18.8
  • Healer-Druid( Granted Rank: Apprentice ( 10))
    • Attack Bonus: + 38.2%
    • Damage Dealt: + 26%
    • Stamina Cost: 17.1
    • Duration: 18.8
  • All Other Fighters( Granted Rank: Grand Master (10))
    • Attack Bonus: + 38.2%
    • Damage Dealt: + 26%
    • Stamina Cost: 17.1
    • Duration: 18.8
  • All Other Healers( Granted Rank: Grand Master (5))
    • Attack Bonus: + 32.1%
    • Damage Dealt: + 22%
    • Stamina Cost: 17.85
    • Duration: 16.9
  • Fighter-Ranger( Granted Rank: Journeyman ( 20))
    • Attack Bonus: + 50.4%
    • Damage Dealt: + 34%
    • Stamina Cost: 15.6
    • Duration: 22.6
  • Rogue-Ranger( Granted Rank: Adept ( 15))
    • Attack Bonus: + 44.3%
    • Damage Dealt: + 30%
    • Stamina Cost: 16.35
    • Duration: 20.7
  • Fighter-Warlock( Granted Rank: Grand Master ( 40))
    • Attack Bonus: + 74.8%
    • Damage Dealt: + 50%
    • Stamina Cost: 12.6
    • Duration: 30.2
  • Other Warlocks (Mage) ( Granted Rank: Proficient(30) )
    • Attack Bonus: + 62.6%
    • Damage Dealt: + 42%
    • Stamina Cost: 14.1
    • Duration: 26.4
  • Fighter-Warrior( Granted Rank: Grand Master ( 40))
    • Attack Bonus: + 74.8%
    • Damage Dealt: + 50%
    • Stamina Cost: 12.6
    • Duration: 30.2
  • All Other Rogues( Granted Rank: Grand Master (5))
    • Attack Bonus: + 32.1%
    • Damage Dealt: + 22%
    • Stamina Cost: 17.85
    • Duration: 16.9

 

Skull Cracker ( Staff )

Requires: Staff Mastery Skill ( 60 )
"Weapon Power and Power Block"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Staff weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 18 ( Journeyman)
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 5.8 seconds
        • Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0)
        • Target cannot cast spells or use powers.
  • Fighter-Crusader( Granted Rank: Adept ( 15))
    • Attack Bonus: + 59.45%
    • Damage Dealt: + 30%
    • Stamina Cost: 20.05
    • Duration: 5.5
  • Healer-Crusader( Granted Rank: Apprentice ( 10))
    • Attack Bonus: + 51.3%
    • Damage Dealt: + 26%
    • Stamina Cost: 21
    • Duration: 5
  • Healer-Druid( Granted Rank: Apprentice ( 10))
    • Attack Bonus: + 51.3%
    • Damage Dealt: + 26%
    • Stamina Cost: 21
    • Duration: 5
  • All Other Fighters( Granted Rank: Grand Master (10))
    • Attack Bonus: + 51.3%
    • Damage Dealt: + 26%
    • Stamina Cost: 21
    • Duration: 5
  • All Other Healers( Granted Rank: Grand Master (5))
    • Attack Bonus: + 43.15%
    • Damage Dealt: + 22%
    • Stamina Cost: 21.95
    • Duration: 4.5
  • Fighter-Ranger( Granted Rank: Journeyman ( 20))
    • Attack Bonus: + 67.6%
    • Damage Dealt: + 34%
    • Stamina Cost: 19.1
    • Duration: 6
  • Rogue-Ranger( Granted Rank: Adept ( 15))
    • Attack Bonus: + 59.45%
    • Damage Dealt: + 30%
    • Stamina Cost: 20.05
    • Duration: 5.5
  • Fighter-Warlock( Granted Rank: Grand Master ( 40))
    • Attack Bonus: + 100.2%
    • Damage Dealt: + 50%
    • Stamina Cost: 15.3
    • Duration: 8
  • Other Warlocks (Mage) ( Granted Rank: Proficient(30) )
    • Attack Bonus: + 83.9%
    • Damage Dealt: + 42%
    • Stamina Cost: 17.2
    • Duration: 7
  • Fighter-Warrior( Granted Rank: Grand Master ( 40))
    • Attack Bonus: + 100.2%
    • Damage Dealt: + 50%
    • Stamina Cost: 15.3
    • Duration: 8
  • All Other Rogues( Granted Rank: Grand Master (5))
    • Attack Bonus: + 43.15%
    • Damage Dealt: + 22%
    • Stamina Cost: 21.95
    • Duration: 4.5

 

Spoke and the Wheel ( Staff )

Requires: Staff Mastery Skill ( 70 )
"Weapon Power and Stun"

  • Granted: Level 1
  • Casting Time: 0.2 seconds
  • Recycle Time: 20.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Requires Staff weapon in right hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
  • Duration: 10 seconds
  • On Next Combat Swing Apply Power:
      • Starting Power Rank: 20 ( Journeyman)
      • Casting Time: 0 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Removes Effect
        • Removes "Flight" Effect.
      • Applies Effect(s): (From Power Ranks 20 to 20)
        • Duration: 10.6 seconds
        • Stackability: Cannot be stacked with other effects of type 'NoStun' (3)
        • Cannot be stunned
      • Applies Effect(s): (From Power Ranks 20 to 20)
        • Duration: 3.6 seconds
        • Stackability: Cannot be stacked with other effects of type 'Stun' (0)
        • Target cannot move.
        • Target is stunned.
  • Fighter-Crusader( Granted Rank: Adept ( 15))
    • Attack Bonus: + 59.45%
    • Damage Dealt: + 30%
    • Stamina Cost: 20.05
    • Durations: 10.2, 3.45
  • Healer-Crusader( Granted Rank: Apprentice ( 10))
    • Attack Bonus: + 51.3%
    • Damage Dealt: + 26%
    • Stamina Cost: 21
    • Durations: 9.8, 3.3
  • Healer-Druid( Granted Rank: Apprentice ( 10))
    • Attack Bonus: + 51.3%
    • Damage Dealt: + 26%
    • Stamina Cost: 21
    • Durations: 9.8, 3.3
  • All Other Fighters( Granted Rank: Grand Master (10))
    • Attack Bonus: + 51.3%
    • Damage Dealt: + 26%
    • Stamina Cost: 21
    • Durations: 9.8, 3.3
  • All Other Healers( Granted Rank: Grand Master (5))
    • Attack Bonus: + 43.15%
    • Damage Dealt: + 22%
    • Stamina Cost: 21.95
    • Durations: 9.4, 3.15
  • Fighter-Ranger( Granted Rank: Journeyman ( 20))
    • Attack Bonus: + 67.6%
    • Damage Dealt: + 34%
    • Stamina Cost: 19.1
    • Durations: 10.6, 3.6
  • Rogue-Ranger( Granted Rank: Adept ( 15))
    • Attack Bonus: + 59.45%
    • Damage Dealt: + 30%
    • Stamina Cost: 20.05
    • Durations: 10.2, 3.45
  • Fighter-Warlock( Granted Rank: Grand Master ( 40))
    • Attack Bonus: + 100.2%
    • Damage Dealt: + 50%
    • Stamina Cost: 15.3
    • Durations: 12.2, 4.2
  • Other Warlocks (Mage) ( Granted Rank: Proficient(30) )
    • Attack Bonus: + 83.9%
    • Damage Dealt: + 42%
    • Stamina Cost: 17.2
    • Durations: 11.4, 3.9
  • Fighter-Warrior( Granted Rank: Grand Master ( 40))
    • Attack Bonus: + 100.2%
    • Damage Dealt: + 50%
    • Stamina Cost: 15.3
    • Durations: 12.2, 4.2
  • All Other Rogues( Granted Rank: Grand Master (5))
    • Attack Bonus: + 43.15%
    • Damage Dealt: + 22%
    • Stamina Cost: 21.95
    • Durations: 9.4, 3.15


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