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The Legend

Product Site
 
  Disciplines  
 
   Sapper Powers and Abilities 


Undermine Foundations - "Single Target Siege Damage Debuff"
"(Can Only Target Buildings)"

  • Granted: Level 20
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Sapper (20)
  • Focus Skill: None
  • Flagged As: Skill (does not cancel effects which are cancelled by spellcasting).
  • Stamina Cost: 40 to 60 (at power ranks 0 to 20)
  • Casting Time: 6 seconds
  • Recycle Time: 60 seconds
  • Generates Hate: No
  • Power User Requirements: Player must not be moving when he activates this power.
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: No
  • Spell cast cancelled if caster takes any damage at all while in spellcasting trance.
  • Target and Range: Buildings (20 Units)
  • Applies Effect(s): (From Power Ranks 0 to 20)
    • Duration: 10:00 to 20:00 minutes (at power ranks 0 to 20)
    • Stackability:
      • Stack Category: SiegeDebuff
      • Stack Rank: 1
      • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
    • Siege Resistance: -10 to -30 (from power rank 0 to 20)
    • Dispel Tags: DeBuff, Effect, ResistDeBuff, Siege

Open a Gap - "Cast this first, then cast 'Point the Way In'"
"On a Saboteur to allow him to Infiltrate a city's walls"

  • Granted: Level 20
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Sapper (20)
  • Focus Skill: None
  • Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
  • Stamina Cost: 100
  • Casting Time: 91 to 51 seconds (at power ranks 0 to 20)
  • Recycle Time: 300 seconds
  • Generates Hate: No
  • Power User Requirements:
  • Mode Required: Non-Combat Mode Only
  • Requires Hit Roll: No
  • Spell cast cancelled if caster takes any damage at all while in spellcasting trance.
  • Target and Range: Self/No target
  • Applies Effect(s): (From Power Ranks 0 to 20)
    • Duration: 2:00 to 5:00 minutes (at power ranks 0 to 20)
    • Stackability:
      • Stack Category: StanceA
      • Stack Rank: 0
      • Stack Rule: Always (Effect will always override existing effect of same stack category, regardless of stack rank or power).
    • Attack Penalty: -50% to -25% (from power rank 0 to 20)
    • Target cannot cast spells of type 'Invisibility'.
    • Affected can no longer fly.
    • Affected can not go invisible (including hide and sneak).
    • Defense Penalty: -50% to -25% (from power rank 0 to 20)
    • Movement Rate: -70% to -30% (from power rank 0 to 20)
    • Affected can not be affected by powers or effects that make him immune to attack.
    • Affected can not be affected by powers or effects that make him immune to powers.
    • Target cannot move.
    • Effect ends if affected takes 100 points of damage.
    • Dispel Tags: Stance

Point The Way In - "Enables a Saboteur to use a Spire-proof teleport"
"(You must cast 'Open a Gap' before using this power)."

  • Granted: Level 20
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Sapper (20)
  • Focus Skill: None
  • Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
  • Stamina Cost: 30
  • Casting Time: 36 to 16 seconds (at power ranks 0 to 20)
  • Recycle Time: 60 to 30 seconds (at power ranks 0 to 20)
  • Generates Hate: No
  • Power User Requirements: "You may not show the way until you have dug the tunnel."
  • Mode Required: Non-Combat Mode Only
  • Requires Hit Roll: No
  • Spell cast cancelled if caster takes any damage at all while in spellcasting trance.
  • Target and Range: Players Only (20 Units)
  • Will affect only group members in range.
  • Applies Effect(s): (From Power Ranks 0 to 20)
    • Duration: 1:00 seconds
    • Stackability:
      • Stack Category: StanceA
      • Stack Rank: 0
      • Stack Rule: Always (Effect will always override existing effect of same stack category, regardless of stack rank or power).
    • Attack Penalty: -50% to -25% (from power rank 0 to 20)
    • Target cannot cast spells of type 'Invisibility'.
    • Affected can no longer fly.
    • Affected can not go invisible (including hide and sneak).
    • Defense Penalty: -50% to -25% (from power rank 0 to 20)
    • Movement Rate: -70% to -30% (from power rank 0 to 20)
    • Affected can not be affected by powers or effects that make him immune to attack.
    • Affected can not be affected by powers or effects that make him immune to powers.
    • Dispel Tags: Stance

Balefume - "Persistant Area of Effect Snare and Healing Black Mantle"

  • Granted: Level 35
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Sapper (40)
  • Focus Skill: None
  • Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
  • Stamina Cost: 45
  • Casting Time: 5 seconds
  • Recycle Time: 300 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power.
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: No
  • Chant Power: Spell recasts itself every 10 seconds for 4 iterations (unless broken first).
  • Target and Range: Players Only (60 Units) -- Spherical Area of Effect
    • Max mob targets:10
    • Max player targets: 10
    • Area of Effect: 12 Units
    • Can affect caster and group members.
  • Applies Effect(s):
    • Duration: 1:00 seconds
    • Stackability:
      • Stack Category: BMHealing
      • Stack Rank: 0
      • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
    • Target cannot be targetted by spells of type 'Heal' below your Mantle's spell rank.
    • Dispel Tags: DeBuff, Effect
  • Applies Effect(s):
    • Duration: :20 to 1:00 seconds (at power ranks 0 to 40)
    • Stackability:
      • Stack Category: Snare
      • Stack Rank: 0
      • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
    • Movement Rate: -20% to -60% (from power rank 0 to 40)
    • Dispel Tags: DeBuff, Effect, Snare


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