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Rogue Powers and Abilities |
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Normal Stance - "Normal Stance will instantly cancel any other active Stance"
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See Stances summary for more information.
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Evasion - "Dodge Chance Buff"
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requires Dodge Skill ( 26 )
- Granted:
Level 10
- Power Rank:
10 ( Apprentice)
- No teachers for this skill exist (skill cannot be advanced).
- Focus Skill:
None
- Flagged As:
Spell (Cancels effects which are cancelled by Spellcasting).
- Stamina Cost: 25
- Casting Time: 0.2 seconds
- Recycle Time: 525 to 300 seconds (at power ranks 10 to 40)
- Generates Hate: No
- Power User Requirements:
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Applies Effect(s): (From Power Ranks 10 to 40)
- Stackability:
- Stack Category: PassiveDefense
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Delay Between Attacks: + 55% to 25% (from power rank 10 to 40)
- Dodge Value: + 25.01% to 100.01% (from power rank 10 to 40)
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Hide - "Personal Invisibility"
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- Granted:
Level 2
- Power Rank:
10 ( Apprentice)
- Teachers: Rogue Trainer (40), Master Assassin (40), Master Barbarian (40), Master Thief (40), Master Bard (40), Master Huntress (40), Master Ranger (40), Master Scout (40), Master Nightstalker (40)
- Focus Skill:
None
- Flagged As:
Skill (does not cancel effects which are cancelled by spellcasting).
- Stamina Cost: 25
- Casting Time: 9.7 to 0.7 seconds (at power ranks 10 to 40)
- Recycle Time: 10.0 seconds
- Generates Hate: No
- Power User Requirements: Player must not be moving when he activates this power.
- Mode Required: Non-Combat Mode Only
- Requires Hit Roll: No
- Spell cast cancelled if caster takes any damage at all while in spellcasting trance.
- Target and Range: Self/No target
- Grants Invisibility
- Immobile Invisibility (Hide)
- Duration: 15:00 to 30:00 minutes (at power ranks 10 to 40)
- Stackability:
- Stack Category: Invisible
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
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Sneak - "Personal Invisibility"
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requires Hide Power ( 18 )
- Granted:
Level 9
- Power Rank:
0 ( Untrained)
- Teachers: Master Assassin (40), Rogue Trainer (40), Master Thief (40), Master Barbarian (40), Master Bard (40), Master Huntress (40), Master Ranger (40), Master Scout (40), Master Nightstalker (40)
- Focus Skill:
None
- Flagged As:
Skill (does not cancel effects which are cancelled by spellcasting).
- Stamina Cost: 50
- Casting Time: 10 seconds
- Recycle Time: 30.0 seconds
- Generates Hate: No
- Power User Requirements: Player must not be moving when he activates this power.
- Mode Required: Non-Combat Mode Only
- Requires Hit Roll: No
- Spell cast cancelled if caster takes any damage at all while in spellcasting trance.
- Target and Range: Self/No target
- Grants Invisibility
- Mobile Invisibility (Sneak)
- Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
- Stackability:
- Stack Category: Invisible
- Stack Rank: 1
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
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Sprint - "Personal Movement Buff"
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- Granted:
Level 1
- Power Rank:
40 ( Grand Master)
- Focus Skill:
None
- Flagged As:
Spell (Cancels effects which are cancelled by Spellcasting).
- Stamina Cost: 25
- Casting Time: 0.2 seconds
- Recycle Time: 120.0 seconds
- Generates Hate: No
- Power User Requirements:
- Mode Required: Either Combat or Non-Combat Mode
- Requires Hit Roll: No
- Target and Range: Self/No target
- Applies Effect(s):
- Stackability: Can be stacked with any spell other than itself.
- Movement Rate: + 60%
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Defensive Stance - "Defensive Stance"
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See Stances summary for more information.
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Offensive Stance - "Offensive Stance"
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See Stances summary for more information.
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Precise Stance - "Precise Stance"
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See Stances summary for more information.
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Wall of Steel - "Parry Chance Buff"
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requires Parry Skill ( 26 )
- Granted:
Level 10
- Power Rank:
0 ( Untrained)
- No teachers for this skill exist (skill cannot be advanced).
- Focus Skill:
None
- Flagged As:
Spell (Cancels effects which are cancelled by Spellcasting).
- Stamina Cost: 25
- Casting Time: 0.2 seconds
- Recycle Time: 600 to 300 seconds (at power ranks 0 to 40)
- Generates Hate: No
- Power User Requirements:
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Applies Effect(s):
- Stackability:
- Stack Category: PassiveDefense
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Delay Between Attacks: + 65% to 25% (from power rank 0 to 40)
- Parry Value: + .01% to 100.01% (from power rank 0 to 40)
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Brutal Punch - "Weapon Power Boost"
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requires Unarmed Combat Skill ( 30 )
- Granted:
Level 1
- Power Rank:
20 ( Journeyman)
- No teachers for this skill exist (skill cannot be advanced).
- Focus Skill:
Unarmed Combat
- Flagged As:
Skill (does not cancel effects which are cancelled by spellcasting).
- Stamina Cost: 3.7 to 2.9 (at power ranks 20 to 40)
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed Combat weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Applies Effect(s): (From Power Ranks 20 to 40)
- Stackability:
- Stack Category: WeaponMove
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Attack Bonus: + 34% to 50% (from power rank 20 to 40)
- Damage Dealt: + 17% to 25% (from power rank 20 to 40)
- Effect ends if affected attacks (swings his weapon)
- Effect ends if affected unequips any piece of equipment
- Dispel Tags:
Combat
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Hands Up - "Weapon Power and Hate Reducer"
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requires Unarmed Combat Skill ( 45 )
- Granted:
Level 1
- Power Rank:
20 ( Journeyman)
- No teachers for this skill exist (skill cannot be advanced).
- Focus Skill:
Unarmed Combat
- Flagged As:
Skill (does not cancel effects which are cancelled by spellcasting).
- Stamina Cost: 3.7 to 2.9 (at power ranks 20 to 40)
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Reduces Hate
- Power User Requirements: Requires Unarmed Combat weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Immediately Applies Effect(s):
- Attack Bonus: + 34% to 50% (from power rank 20 to 40)
- Effect ends if affected attacks (swings his weapon)
- Effect ends if affected unequips any piece of equipment
- Dispel Tags:
Combat
- On Next Combat Swing Apply Power:
- Starting Power Rank:
8 ( Apprentice)
- Casting Time: 0.2 seconds
- Reduces Hate
- Requires Hit Roll: No
- Target and Range: Monsters or Players (120 Units)
- Can affect caster and group members.
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Lowered Guard - "Weapon Power and Taunt"
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requires Unarmed Combat Skill ( 60 )
- Granted:
Level 1
- Power Rank:
20 ( Journeyman)
- No teachers for this skill exist (skill cannot be advanced).
- Focus Skill:
Unarmed Combat
- Flagged As:
Skill (does not cancel effects which are cancelled by spellcasting).
- Stamina Cost: 6.3 to 5.1 (at power ranks 20 to 40)
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed Combat weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Immediately Applies Effect(s):
- Attack Bonus: + 34% to 50% (from power rank 20 to 40)
- Damage Dealt: + 17% to 25% (from power rank 20 to 40)
- Effect ends if affected attacks (swings his weapon)
- Effect ends if affected unequips any piece of equipment
- Dispel Tags:
Combat
- On Next Combat Swing Apply Power:
- Starting Power Rank:
5 ( Beginner)
- Casting Time: 0.2 seconds
- Generates Hate: High
- Requires Hit Roll: No
- Target and Range: Monsters or Players (120 Units)
- Can affect caster and group members.
- Applies Effect(s): (From Power Ranks 5 to 40)
No effect (has unnaturally high hate modifier)
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Lightning Fists - "Weapon Power and Defense Debuff"
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requires Unarmed Combat Skill ( 75 )
- Granted:
Level 1
- Power Rank:
20 ( Journeyman)
- No teachers for this skill exist (skill cannot be advanced).
- Focus Skill:
Unarmed Combat
- Flagged As:
Skill (does not cancel effects which are cancelled by spellcasting).
- Stamina Cost: 6.3 to 5.1 (at power ranks 20 to 40)
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed Combat weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Immediately Applies Effect(s):
- Attack Bonus: + 50.4% to 74.8% (from power rank 20 to 40)
- Effect ends if affected attacks (swings his weapon)
- Effect ends if affected unequips any piece of equipment
- Dispel Tags:
Combat
- On Next Combat Swing Apply Power:
- Starting Power Rank:
5 ( Beginner)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Requires Hit Roll: No
- Target and Range: Monsters or Players (10 Units)
- Can affect caster and group members.
- Applies Effect(s): (From Power Ranks 5 to 40)
- Duration: :08 to :15 seconds (at power ranks 5 to 40)
- Stackability:
- Stack Category: DefenseDebuff
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Defense Penalty: -6% to -41% (from power rank 5 to 40)
- Dispel Tags:
DeBuff, Effect
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Iron Claws - "Weapon Power and Bleeding Damage"
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requires Unarmed Combat Skill ( 90 )
- Granted:
Level 1
- Power Rank:
20 ( Journeyman)
- No teachers for this skill exist (skill cannot be advanced).
- Focus Skill:
Unarmed Combat
- Flagged As:
Skill (does not cancel effects which are cancelled by spellcasting).
- Stamina Cost: 9.2 to 7.4 (at power ranks 20 to 40)
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed Combat weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Immediately Applies Effect(s):
- Attack Bonus: + 50.4% to 74.8% (from power rank 20 to 40)
- Damage Dealt: + 17% to 25% (from power rank 20 to 40)
- Effect ends if affected attacks (swings his weapon)
- Effect ends if affected unequips any piece of equipment
- Dispel Tags:
Combat
- On Next Combat Swing Apply Power:
- Starting Power Rank:
15 ( Adept)
- Casting Time: 0 seconds
- Generates Hate: No
- Requires Hit Roll: No
- Target and Range: Monsters or Players (10 Units)
- Can affect caster and group members.
- Does damage over time (Every 5 seconds):
- Duration: :40 to 1:05 minutes (at power ranks 15 to 40)
- Stackability:
- Stack Category: Bleeding
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Health Damage: 6- 15 points of Health
- Flagged as 'Bleeding' damage
- Dispel Tags:
Bleeding
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Thunderstrike - "Weapon Power and Stun"
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requires Unarmed Combat Mastery Skill ( 30 )
- Granted:
Level 1
- Power Rank:
20 ( Journeyman)
- No teachers for this skill exist (skill cannot be advanced).
- Focus Skill:
Unarmed Combat
- Flagged As:
Skill (does not cancel effects which are cancelled by spellcasting).
- Stamina Cost: 9.2 to 7.4 (at power ranks 20 to 40)
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed Combat weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Immediately Applies Effect(s):
- Attack Bonus: + 34% to 50% (from power rank 20 to 40)
- Damage Dealt: + 34% to 50% (from power rank 20 to 40)
- Effect ends if affected attacks (swings his weapon)
- Effect ends if affected unequips any piece of equipment
- Dispel Tags:
Combat
- On Next Combat Swing Apply Power:
- Starting Power Rank:
15 ( Adept)
- Casting Time: 0 seconds
- Generates Hate: No
- Requires Hit Roll: No
- Target and Range: Monsters or Players (10 Units)
- Can affect caster and group members.
- Removes Effect
- Removes effect with "Flight" dispel tag.
- Applies Effect(s): (From Power Ranks 15 to 40)
- Duration: :07 to :09 seconds (at power ranks 15 to 40)
- Stackability:
- Stack Category: NoStun
- Stack Rank: 2
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Cannot be stunned
- Applies Effect(s): (From Power Ranks 15 to 40)
- Duration: :02 to :03 seconds (at power ranks 15 to 40)
- Stackability:
- Stack Category: Stun
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Target cannot move.
- Target is stunned.
- Dispel Tags:
DeBuff, Effect, Stun
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Crane Technique - "Weapon Power and Exposes to Piercing"
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requires Unarmed Combat Mastery Skill ( 40 )
- Granted:
Level 1
- Power Rank:
20 ( Journeyman)
- No teachers for this skill exist (skill cannot be advanced).
- Focus Skill:
Unarmed Combat
- Flagged As:
Skill (does not cancel effects which are cancelled by spellcasting).
- Stamina Cost: 12.6 to 10.2 (at power ranks 20 to 40)
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed Combat weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Immediately Applies Effect(s):
- Attack Bonus: + 67.6% to 100.2% (from power rank 20 to 40)
- Damage Dealt: + 17% to 25% (from power rank 20 to 40)
- Effect ends if affected attacks (swings his weapon)
- Effect ends if affected unequips any piece of equipment
- Dispel Tags:
Combat
- On Next Combat Swing Apply Power:
- Starting Power Rank:
10 ( Apprentice)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Requires Hit Roll: No
- Target and Range: Monsters or Players (10 Units)
- Can affect caster and group members.
- Applies Effect(s): (From Power Ranks 10 to 40)
- Duration: :06 to :10 seconds (at power ranks 10 to 40)
- Stackability:
- Stack Category: PierceResistanceDebuff
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Piercing Resistance: -11 to -41 (from power rank 10 to 40)
- Dispel Tags:
DeBuff, Effect, Pierce, ResistDeBuff
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Battering Ram - "Weapon Power and Exposes to Bludgeons"
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requires Unarmed Combat Mastery Skill ( 50 )
- Granted:
Level 1
- Power Rank:
20 ( Journeyman)
- No teachers for this skill exist (skill cannot be advanced).
- Focus Skill:
Unarmed Combat
- Flagged As:
Skill (does not cancel effects which are cancelled by spellcasting).
- Stamina Cost: 12.6 to 10.2 (at power ranks 20 to 40)
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed Combat weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Immediately Applies Effect(s):
- Attack Bonus: + 50.4% to 74.8% (from power rank 20 to 40)
- Damage Dealt: + 34% to 50% (from power rank 20 to 40)
- Effect ends if affected attacks (swings his weapon)
- Effect ends if affected unequips any piece of equipment
- Dispel Tags:
Combat
- On Next Combat Swing Apply Power:
- Starting Power Rank:
10 ( Apprentice)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Requires Hit Roll: No
- Target and Range: Monsters or Players (10 Units)
- Can affect caster and group members.
- Applies Effect(s): (From Power Ranks 10 to 40)
- Duration: :09 to :15 seconds (at power ranks 10 to 40)
- Stackability:
- Stack Category: BluntResistanceDebuff
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Crushing Resistance: -11 to -41 (from power rank 10 to 40)
- Dispel Tags:
Crush, DeBuff, Effect, ResistDeBuff
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Weirding Strike - "Weapon Power and Power Block"
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requires Unarmed Combat Mastery Skill ( 60 )
- Granted:
Level 1
- Power Rank:
20 ( Journeyman)
- No teachers for this skill exist (skill cannot be advanced).
- Focus Skill:
Unarmed Combat
- Flagged As:
Skill (does not cancel effects which are cancelled by spellcasting).
- Stamina Cost: 15.5 to 12.5 (at power ranks 20 to 40)
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed Combat weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Immediately Applies Effect(s):
- Attack Bonus: + 67.6% to 100.2% (from power rank 20 to 40)
- Damage Dealt: + 34% to 50% (from power rank 20 to 40)
- Effect ends if affected attacks (swings his weapon)
- Effect ends if affected unequips any piece of equipment
- Dispel Tags:
Combat
- On Next Combat Swing Apply Power:
- Starting Power Rank:
25 ( Skilled)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Requires Hit Roll: No
- Target and Range: Monsters or Players (10 Units)
- Can affect caster and group members.
- Applies Effect(s): (From Power Ranks 25 to 40)
- Duration: :13 to :16 seconds (at power ranks 25 to 40)
- Stackability:
- Stack Category: NoPowerInhibitor
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Is unaffected by Power Block spells and effects.
- Dispel Tags:
DeBuff, Effect, Powerblock
- Applies Effect(s): (From Power Ranks 25 to 40)
- Duration: :06 to :08 seconds (at power ranks 25 to 40)
- Stackability:
- Stack Category: PowerInhibitor
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Target cannot cast spells or use powers.
- Dispel Tags:
DeBuff, Effect, Powerblock
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Nerve Strike - "Weapon Power and Attack Speed Debuff"
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requires Unarmed Combat Mastery Skill ( 70 )
- Granted:
Level 1
- Power Rank:
20 ( Journeyman)
- No teachers for this skill exist (skill cannot be advanced).
- Focus Skill:
Unarmed Combat
- Flagged As:
Skill (does not cancel effects which are cancelled by spellcasting).
- Stamina Cost: 15.5 to 12.5 (at power ranks 20 to 40)
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed Combat weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Immediately Applies Effect(s):
- Attack Bonus: + 67.6% to 100.2% (from power rank 20 to 40)
- Damage Dealt: + 34% to 50% (from power rank 20 to 40)
- Effect ends if affected attacks (swings his weapon)
- Effect ends if affected unequips any piece of equipment
- Dispel Tags:
Combat
- On Next Combat Swing Apply Power:
- Starting Power Rank:
35 ( Expert)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Requires Hit Roll: No
- Target and Range: Monsters or Players (10 Units)
- Can affect caster and group members.
- Applies Effect(s): (From Power Ranks 35 to 40)
- Duration: :28 to :30 seconds (at power ranks 35 to 40)
- Stackability:
- Stack Category: AttackSpeedDeBuff
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Delay Between Attacks: + 36% to 41% (from power rank 35 to 40)
- Dispel Tags:
DeBuff, Effect
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Reveal Thyself - "Personal Dispel Invisibility"
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- Granted:
Level 2
- Power Rank:
40 ( Grand Master)
- Focus Skill:
None
- Flagged As:
Skill (does not cancel effects which are cancelled by spellcasting).
- Stamina Cost: 0
- Casting Time: 0.2 seconds
- Recycle Time: 0.0 seconds
- Generates Hate: No
- Power User Requirements: Player must not be moving when he activates this power.
- Mode Required: Either Combat or Non-Combat Mode
- Requires Hit Roll: No
- Target and Range: Self/No target
- Removes Effect
- Removes effect with "Invisibility" dispel tag.
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