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The Legend

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Races Available: Professions Available*:
Aelfborn
Centaurs
Dwarves
Elves
Humans
Irekei
Minotaurs
Nephilim
Channeler
Confessor
Crusader
Doomsayer
Druid
Prelate
Priest
Primary Attributes:
Training Points Per Level: 5
In addition to your Professions's Training Point value

Health Bonus: 15
Mana Bonus: 16
Stamina Bonus: 1

Granted: -10 Base Dexterity
Granted: +5 Base Con
Granted: +5 Base Spirit
Skill Specializations:

In addition to your Professions's Skill(s)

Level 1: granted skill Benediction
Level 1: granted skill Hammer
Level 1: granted skill Restoration
Level 1: granted skill Staff
Level 1: granted skill Wear Armor, Light
Level 5: granted skill Block

Related Links:
Healer Powers and Abilities
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*Race restrictions may apply.
 
 
  Classes  

 The Healer's Way: The Path of Faith  

There are Primal Powers that exist Outside the world we know, who wrought the World and all the Universe in the uttermost beginning. Everything from the lowliest slug to the brightest Archon in Heaven is their handiwork. A trace of the divine will and its capacity for creation exists in all living things, and is concentrated in beings of thought and reason, the true Children of the Gods. Healers are sensitive souls whose belief and devotion allow them to find the divine spark within them, and use its power to alter the world around them. The healing of wounds and sickness is the best known gift that healers possess, and the most valued in this age of conflict and pestilence.

Many simple healers go on to devote themselves to one of the Great Faiths, pledging their life and efforts to advance the causes of their chosen path, and are rewarded with even greater powers and miracles. The Holy Church of the All-Father draws the greatest number of healers into its ranks, with its legions of divine saints and hierarchies of angelic lords offering a vast array of powers and miracles to Prelates who believe. The ancient and secretive Druids devote themselves to the Balance and the Mother of the World. Rumors abound of other healers who follow the teachings of the Elemental Hierarchs, the Beast Lords, or even the wicked doctrines of the Lords of Chaos. Faith is the source of a healer's power, and the final measure of his capabilities.

In the darkness that followed the Sundering, a new Faith was born: the Temple of the Cleansing Flame, devoted to avenging the High King's death and revering the High King and Saint Malorn, the Temple's founder. Whereas most healers devote themselves to healing the hurts of the world and trying to end strife, the fanatics of the Temple believe that strife will only end when all who are evil, impure, and unfit have been destroyed. Their crusade in the All-Father's name threatens to ignite the weary World like a firebrand.




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