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Disciplines |
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Forge Master Powers and Abilities
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Hone Weapon - "Temporary Weapon Enchantment"
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- Granted:
Level 20
- Power Rank:
0 ( Untrained)
- Teachers: Master Forge Master (20)
- Focus Skill:
None
- Flagged As:
Spell (Cancels effects which are cancelled by Spellcasting).
- Stamina Cost: 75
- Casting Time: 6 seconds
- Recycle Time: 600.0 seconds
- Generates Hate: No
- Power User Requirements: Player must not be moving when he activates this power.
- Mode Required: Non-Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Weapons (inventory items)
- Applies Effect(s): (From Power Ranks 0 to 20)
- Stackability:
- Stack Category: EnchantWeapon
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Maximum Damage: + 1 to 5 (from power rank 0 to 20)
- Minimum Damage: + 1 to 5 (from power rank 0 to 20)
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Harden Armor - "Temporary Armor Enchantment"
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- Granted:
Level 20
- Power Rank:
0 ( Untrained)
- Teachers: Master Forge Master (20)
- Focus Skill:
None
- Flagged As:
Spell (Cancels effects which are cancelled by Spellcasting).
- Stamina Cost: 50
- Casting Time: 6 seconds
- Recycle Time: 600.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Player must not be moving when he activates this power.
- Mode Required: Non-Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Armor (inventory items)
- Applies Effect(s): (From Power Ranks 0 to 20)
- Stackability: Can be stacked with any spell other than itself.
- Crushing Resistance: + .3 to 5.1 (from power rank 0 to 20)
- Piercing Resistance: + .3 to 5.1 (from power rank 0 to 20)
- Slashing Resistance: + .3 to 5.1 (from power rank 0 to 20)
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Lore of the Forge - "Item Identification"
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- Granted:
Level 20
- Power Rank:
40 ( Grand Master)
- Focus Skill:
None
- Flagged As:
Spell (Cancels effects which are cancelled by Spellcasting).
- Mana Cost: 30
- Casting Time: 5 seconds
- Recycle Time: 5.0 seconds
- Generates Hate: No
- Power User Requirements: Player must not be moving when he activates this power.
- Mode Required: Non-Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Armor, Weapons, and Jewelry (10 Units)
- Shows all hidden data on item
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